![]() Flipping is helpful for transitions, processing states, or for using physical objects that one flips in the real world. By default, flip rotates an icon about the Y axis 180 degrees. Use the fa-flip animation to rotate an icon in 3D space (opens new window). Set the icon's vertical distortion ("squish") when landing after the jump Set the icon's horizontal distortion ("squish") when landing after the jump Set the icon's vertical distortion ("squish") at the top of the jump ![]() Set the icon's horizontal distortion ("squish") at the top of the jump Set the icon's vertical distortion ("squish") when starting to bounce Set the icon's horizontal distortion ("squish") when starting to bounce Set the max height an icon will jump to when bouncing Set the amount of rebound an icon has when landing after the jump
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